DIMENSION3 Conferences
2007, a major turning point
> Tuesday June 3rd // 10am – 12pm
Successfully filming live events in 3D
While today’s 3D feature films are mostly made using CGI, there is a
strong potential in 3D filming of live events (concerts, sporting
events, fashion shows…) which producers are very much interested in.
This is why, in late 2007, Disney studios made a 3D film of a Hannah
Montana concert, following the lead of 3ality and their filmed concert
U23D, distributed by National Geographic. 3D shootings of live shows
are an economic opportunity for producers, distributors and managers,
opening the door to alternative contents for digital-enabled theatres.
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• Filming preparations
• Good practices for pre-production
• Choosing cameras and technical staff
• Towards video vans tailored for 3D
• Media compatibility with quality in mind
• From specialised screenings to mainstream theatres
• From DV to Super-High Definition |
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Intervenants : |
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Inition |
Andy Millns |
UK |
Stéréographe |
Alain Derobe |
FR |
3Ality |
Steve Schklair |
USA |
Binocle |
Yves Pupulin |
FR |
VideoRelief |
Laurent Verducci |
FR |
> Tuesday June 3rd// 2pm – 2.45pm
Presenting a report by Screen Digest
The Business Case for Digital 3D Cinema Exhibition by Charlotte Jones
This
study, carried out by media research firm Screen Digest, entitled The
Business Case for Digital 3D Cinema Exhibition, offers an analysis of
the 3D cinema market, based upon the commercial success of the main 3D
films released in the recent years. While there are still few 3D
theatres, especially in Europe, the economic boom of 3D indicated that
the market is ripe, especially in terms of potentiel revenue for
theatre managers…
intervenant : |
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Screen Digest |
Charlotte Jones |
UK |
> Tuesday June 3rd // 3pm – 4.30pm
What pipeline for 3D post-production?
Creating
3D contents requires post-production tools adapted to its specific
issues; however, dedicated 3D tools are still quite uncommon. What are
their features and how can they be used for conforming, conforming or
epecial effects creation? What workflows should be adopted? What are
the technical constraints, especially in terms of 3D digital effects
creation? What technologies are available do make 3D images from a 2D
master? Leading companies of the industry will present their answers to
all these issues.
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• What tools and what workflows for 3D post-production?
• Dedicated tools or standard software?
• 3D conforming or online 3D editing?
• Digital grading in 3D
• 3D-specific visual effects in production |
Intervenants : |
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Quantel |
Phil Streather |
UK |
Assimilate / DI-dea |
Daniel Esperanssa |
FR |
Avid |
Vincent Maza |
USA |
INRIA |
Frédéric Devernay |
FR |
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> Tuesday June 3rd // 5pm – 6pm
Case Study: Post-production of a feature film
Analysis of the post-production process of a 3D feature film, with members of the crew.
intervenants : |
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SCAR 3D |
Norman Twain |
USA |
U23D |
Steve Schklair |
USA |
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> Wednesday June 4th // 10am – 12pm
3D TV: what projects for the future?
3D
is the next step up for TV images. Future formats and standards are
already anticipating stereoscopic image display, and there is talk of a
“3D-ready” label. Progress in the fields of optics and IT open up new
opportunities for applications on every market, not only in
entertainment. Research labs are also working on algorithms that can
automatically convert 2D images into 3D!
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• 3D and dynamic displays
• 3D-MPEG-4 environment
• Automatic 3D modelling
• Digital Holography |
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Intervenant : |
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Imcube |
Sebastian Knorr |
D |
Université de Montfort |
Phil Surman |
UK |
Fraunhofer Institute |
Ralf Tanger |
D |
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> Wednesday June 4th // 2pm – 2.45pm
What markets for mobile 3D?
Ultra-light
glasses allowing to immerse oneself into audio-visual content, mobile
phones, multi-media players that can display 3D programmes with an
auto-stereoscopic screen… all these possibilities, and more, are being
worked on by actors in the mobile 3D industry. Operators and
researchers will give a briefing of tomorrow’s applications and their
possible uses.
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• The operators’ projects
• What markets and what oppotunities?
• The latest prototypes from manufacturers
• What contents? |
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Intervenants : |
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Nokia |
Jukka Hakkinen |
FINLANDE |
Jérôme Hamacher |
Virtuel Experience |
D |
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> Wednesday June 4th // 3pm – 4.30pm
3D exploitation: solutions and feedback
For
today’s theatre manager, 3D is a key issue when deciding on whether to
go digital. Several European actors on this market will share their
experiences: the perfect occasion to reflect on the current situation,
and to study opportunities offered by the media distribution business…
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• Feedback from 3 European theatre managers
• Communicating on 3D to the main public
• 3D as a profit boosting factor
• The state of 3D markets over the world: United States, Asia, Europe… |
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Intervenants : |
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Michel Gomez |
Délégué Général |
FR |
Infitec |
Jorke Helmut |
D |
Volfoni |
Thierry Henkinet |
FR |
Doremi |
Renaud Van Lith |
FR |
Peacefull fish |
Thierry Baujard |
D |
Consultant |
Carlos Alberto Henriques |
Portugal |
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> Wednesday June 4th // 5pm – 6pm
3D production: what about writing, contents or costs?
In
order to take full advantage of stereoscopy, some 3D-oriented thinking
is necessary and a few basic rules for writing should be followed. How
is 3D different from traditional content, and what mistakes are to be
avoided? How is it possible to anticipate a 3D production’s budget,
while today such projects are still being managed with unpredictable
processes? This lecture develops a full analysis of the situation,
taking into account the logistic and financial chain.
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• How will 3D change the way films are written?
• Can everything be done in 3D?
• What to create, which target audience and which processes
• Shooting costs
• From shooting to creating masters, what are the extra costs?
• Creating 3D animated films
• The language of 3D: adapted, restructured or created from scratch? |
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Intervenants : |
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3DLized |
Philippe Gérard |
FR |
InThree |
Neil Feldman |
USA |
RedStar |
Ben Smith |
UK |
Herold Familly |
Pascal Herold |
FR |
Geneva Film |
James Stewart |
Canada |
Amak |
Thierry Barbier |
FR |
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> Thursday June 5th // 10am – 12pm
From mastering to screening: in search of new standards
Lack
of standards is currently the main weak point of 3D cinema projection.
It is becoming increasingly important to create a basic framework in
which stereoscopy can develop. What are the possibilities when it comes
to establishing a durable French and European specific industry?
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• Towards a standard for digital masters?
• What partnership between the United States and Europe?
• Fighting piracy with encryption
• Spreading and protecting works
• The state of the market |
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Intervenants : |
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CNC |
Lionel Bertinet |
FR |
EDCF |
Kommer Kleijn |
Belgique |
CST |
Rip o'Neil |
FR |
SMPTE |
Angelo d'Alessio |
IT |
Digimage Cinema |
Tommaso Vergallo |
FR |
Gedeon |
Jean-Pierre Saire |
FR |
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> Thursday June 5th // 2pm – 2.45pm
3D broadcasting, soon in a home near you!
In
the United Stated, some manufacturers have already started selling “3D
ready” TV sets. 3D films are available on DVD, as well as video games,
using special glasses. Other makers have preferred 3D screens that can
be used without any specific eyewear. When will this hit the mass
market?
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• What technologies are available, and when will the products be released?
• What are the possibilities for 3D home cinema?
• What are the requirements for mainstream products? |
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Intervenants : |
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Trioviz |
Christophe Brossier |
FR |
Orange |
Philippe Delbarry |
FR |
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> Thursday June 5th // 3pm – 4.30pm
3D displays & new visual communication codes
How
can 3D become a new efficient tool for visual communication? What are
the networks for potential development, or the main target audiences
and areas?
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• Dynamic 3D displays
• Full-volume 3D
• Opportunities for meseums and retail
• Viewing from different angles |
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Intervenants : |
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Insight Media / 3D@Home |
Bernard Mendiburu |
USA |
Thomson and Holografika |
Arno Schubert |
FR |
Visumotion |
Paul Meunier |
D |
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> Thursday June 5th // 5pm – 6pm
3D & visualisation solutions for entertainment ( also avable to communicate scientific research toward public)
How can 3D, reality benefit from 3D to entertainment but also to
enhance visualisation techniques? What sectors are most in need of 3D
images, and what are the best applications and tools?
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• 3D : public expectations
• Augmented reality
• The world of 3D sounds |
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Intervenants : |
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Dassault Système |
Mehdi Tayoubi |
FR |
Cube |
Lionel Fages |
FR |
Alcorn Bride |
Henry Corrado |
FR |
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